II. Brainstorming for Serious Game Design – A Participatory Workshop

Workshop Flow and Group Composition

The pre-production phase of the game development process includes idea generation and game design, which take place in three stages (see Figure 3 below). The workshop starts with an introduction to The Art of Serious Game Design methodology with all workshop participants. This is followed by Brainstorming Part 1, during which subject matter experts and instructional designers work together to generate ideas about the game. This time is used for an extended discussion related to learning outcomes (the rest of the participants can engage in an alternative discussion). This stage is then followed by Brainstorming Part 2, where game designers, game developers, project managers and any other assigned team members join the subject matter experts and instructional designers and continue the dialogue about the design of the game. In the final stage, the entire team collaborates to create a paper prototype.

The three stages in The Art of Serious Game Design methodology.

Figure 3. The three stages in The Art of Serious Game Design methodology.
Source: Ryerson University

 

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Workshop Flow and Group Composition by Digital Education Strategies, The Chang School of Continuing Education, Ryerson University is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License, except where otherwise noted.

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